Done for a college assignment.
While your out shopping, try not to make any deals with it ok?
Blender eevee render
Rendered in Arnold on a plate
Rendered on plate. Minor touch-up shadows in 2d program
Model Sheet
Concept art
Mudbox texturing. Added microbump here mainly
High poly sculpt in Blender. Baked the displacement and the thickness map for subsurface scattering
UV's in Maya
Full mesh in Maya (with subdiv proxy)
Paw topology
Initial blocking of mesh in Maya